![rpg maker vx ace name input rpg maker vx ace name input](https://forums.rpgmakerweb.com/data/attachments/58/58283-ca6bd170b705897bed90088d0df74750.jpg)
# ** DONUT EDIT THINGS BELOW ** - Do it at your own risk. # Skipping settings will either use defaults or last used values. # you don't have to include all of them each time. # REMINDER: You can modify each settings as you wish, # ~in the script call, would successfully call the input scene with default # For example, if all above would be enabled, after putting: # put to disable this and keep the last used value. RESET_LENGTH = 12 # this is the default length that will be set after use. RESET_COLOR = true # if true, it will reset font color to white after use. # - Enabling that will restore defaults to specific settings after use -ĬLEAN_DEFAULT = true # if true, it will leave default input blank after use.ĬLEAN_DESC = true # if true, it will leave description blank after use.
![rpg maker vx ace name input rpg maker vx ace name input](https://rpgmaker.net/media/content/users/40682/locker/Long_Name_input.png)
![rpg maker vx ace name input rpg maker vx ace name input](https://s15.postimg.cc/o7419vawr/ref.png)
# This is a variable, where the input is stored, which can be used afterwards.ĭEFAULT = 23 # STRING SUGGESTED BY DEFAULT # - Please assign variable ID's for each setting. # In which variable would you like to store. Otherwise it will crash, due to lack of values, or rather, HOWEVER, you HAVE TO to configure ALL settings when calling the input menuįor the FIRST TIME. Reset to defaults see configuration below. The rest of settings will remain the same as they were set last time OR Of them each time you want to bring the input menu for example: You can modify each settings as you wish, you DON'T have to include all > Event Commands / 3rd Page / Advanced / Script. # To call a scene, use the from 3rd page. # Assign variables to settings in the configuration section below. # - Cannot be reposted without permission # can be used to ask for password, codes and so on. # Can be used to say something 'custom' in the message box, # Allow players to input a string and store it in a variable. # In this scene you can input a string into a variable, similar to name input. Otherwise it will crash, due to lack of values, or rather, them not being formatted correctly.
![rpg maker vx ace name input rpg maker vx ace name input](https://napprod.files.wordpress.com/2013/06/jap_name_input.png)
HOWEVER, you HAVE TO to configure ALL settings when calling the input menu for the FIRST TIME. The rest of settings will remain the same as they were set last time OR reset to defaults see more in the configuration section in the script. Will call a scene with the description specified above. $game_variables = "What's your name?" # desc You can modify each settings as you wish, you DON'T have to include all of them each time you want to bring the input menu for example: $game_variables = 30 # length (max 30)Ĭolor is in format from to for each color. $game_variables = "Eric" # string suggested by default > Event Commands \ 3rd Page \ Advanced \ Script. To call the input scene, use the from 3rd page. Assign variables to settings in the configuration section.
#Rpg maker vx ace name input password
In this scene you can input a string into a variable, similarly to name input.Īllow players to input a string and store it in a variable.Ĭan be used to say something in message box, can be used to change names etc., can be used to ask for password codes and so on. I was thinking, that it may come in handy for some ponies here, so why not sharing it? It doesn't add much, but hopefully does its job. A fellow developer was looking for something, so I've decided to make that silly, small script.